Popular Game Design Books
30+ [Hand Picked] Popular Books On Game Design

3.8/5
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made by Jason Schreier

4.7/5
How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans by Jared Blando

5/5
The Proteus Paradox: How Online Games and Virtual Worlds Change Us—And How They Don't by Nick Yee

4.3/5
Game Engine Black Book, Wolfenstein 3D by Fabien Sanglard

5/5
ZZT by Anna Anthropy

4.1/5
The Invisible Game: Mindset of a Winning Team by Zoltan Andrejkovics

4/5
Boardgames That Tell Stories by Ignacy Trzewiczek

4.2/5
Play Matters by Miguel Sicart

4.3/5
Slay the Dragon: Writing Great Video Games by Robert Denton Bryant , Keith Giglio

4.9/5
Embed with Games: A Year on the Couch with Game Developers by Cara Ellison

4.6/5
Getting Gamers: The Psychology of Video Games and Their Impact on the People Who Play Them by Jamie Madigan

4.5/5
Beginning C++ Through Game Programming by Michael Dawson

3.8/5
The Game Narrative Toolbox (Focal Press Game Design Workshops) by Tobias Heussner , Toiya Kristen Finley , Jennifer Brandes Hepler , Ann Lemay

4.5/5
How to Talk about Videogames by Ian Bogost

5/5
A Crowdfunder's Strategy Guide: Build a Better Business by Building Community by Jamey Stegmaier

4/5
The Art of Game Design: A Book of Lenses by Jesse Schell

4.6/5
A Theory of Fun for Game Design by Raph Koster , Will Wright (Foreword by)

4.6/5
Rules of Play: Game Design Fundamentals by Katie Salen , Eric Zimmerman

4.9/5
Challenges for Game Designers by Brenda Brathwaite

4.6/5
Level Up!: The Guide to Great Video Game Design by Scott Rogers

4.2/5
Reality is Broken: Why Games Make Us Better and How They Can Change the World by Jane McGonigal

3.8/5
Game Design Workshop: A Playcentric Approach to Creating Innovative Games by Tracy Fullerton

3.8/5
Game Feel: A Game Designer's Guide to Virtual Sensation by Steve Swink

4.2/5
The Design of Everyday Things by Donald A. Norman

4.2/5
Homo Ludens: A Study of the Play-Element in Culture by Johan Huizinga

4/5
Game Mechanics: Advanced Game Design by Ernest Adams , Joris Dormans

3.8/5
Chris Crawford on Game Design by Chris Crawford

3.8/5
Characteristics of Games by George Skaff Elias , Richard Garfield , K. Robert Gutschera , Peter Whitley , Eric Zimmerman

5/5
Designing Virtual Worlds by Richard Bartle

3.9/5